Playing On Line



Martin Moser (from Germany) has created this Cry Havoc module for Vassal, the game engine that Rodney Kinney created initially for Advanced Squad Leader (or Virtual Advanced Squad Leader, VASL, hence the name of the engine which fits in beautifully for our medieval-time skirmish game. The following extensions are now available:
> Siege,
> Croisades (Outremer),
> The Fortified Medieval Town,
> The Welsh Castle,
> Dragon Noir 1,
> Dragon Noir 2,
> A 3-map pack (El Khaf, Castle, The Oupost & The French Bastide).
> Vikings
> A 5-map pack (Open Field, Ford, Coast 1 & 2, Shingle Bay)
> The Fortified Harbor
> The Templars' Castle

Vassal includes all the features of a PBEM engine like CyberBoard. In addition, it lets you play on line in real time, which is a definite plus for gameplay. I provided Martin with the set of counters in all stances and personalized the user's manuals for Cry Havoc and Siege.

Preview Cry Havoc - GIF - 263 Kb
Preview Siege - GIF - 195 Kb
Preview Croisades (Outremer) - GIF - 170 Kb
Preview Welsh Castle - GIF - 299 Kb
Preview Dragon Noir 1&2 - GIF - 265 Kb
Preview Vikings - GIF - 224 Kb

Game Engine


Vassal is a Java applet and is compatible with any platform (Windows, MacOS, Linux, etc.).

You must first download the Vassal engine from Rodney Kinney's official website (free).

Vassal website

Base Module


Cry Havoc base module includes all counters and maps (The Crossroads/The Village) or the original Cry Havoc game, plus the Forest map, as well as the counters from the Basileus extension (including the Norman knights) and markers from the Montjoie set of rules. ZIP
    > Base Module (Eng) -
       v1.1 - March 5, 2005 - 6.4 Mb
The user manual details engine usage principles as well as the way to set up an on line connection. PDF (zip)
    > Manual (Eng)
       v1.1 - May 24, 2004 - 1.3 Mb



Extensions include additional maps and counters, as well as combat tables. They must be installed in the  "Cryhavoc_ext" folder created with the base module.

Samurai Blades

This extension, from Gorodoff,  includes both maps of the original game, plus 3 maps created by Marcos Hidalgo (for CyberBoard initialy) and 2 beautiful maps of large Japanese temple and castle he made with his Building Tool (see below). The extension also features the ability to calculate missile fire from different elevations.

non-zipped files
Samurai Blades Extension
       v1.0 - July 13, 2005 - 6.6 Mb
    > Bitchu Matsuyama Castle
       v1.0 - July 13, 2005 - x.x Mo
    > Horyuji West Temple
       v1.0 - July 13, 2005 - 2.2 Mb
    > Samurai Blades Manual
       v1.0 - July 13, 2005 - 2.5 Mb

Samurai Blade Map Builder

This extension, created by Gorodoff, lets you create your won maps. All elements are included in the "Misc" tab. The game theme being medieval Japan, it is not (still) possible to create western castles or villages with it.

Map Builder Extension
       v4.0 -  July 13, 2005 - 2.5 Mb

The Ships

This extension has been created by Martin Moser. It includes all the ships of Nefs & Galleys as well as a deployment map. It is highly recommended to run Vassal v2.0 or higher (Beta version available here) to be able to use the "Group" feature to move a ship and its passengers at the same time.

Ships Extension
       v1.0 - Mar 29, 2005 - 2.5 Mb

The Templars' Castle

This extension, by Martin Moser, includes both maps that form the Templars' Castle, as well as a record sheet. Having the Siege extension is highly recommended to make the most of this extension.

Templars' Castle Extension
       v1.0 - March 3d, 2005 - 3.8 Mb

The Fortified Harbor

This extension has been created by Scorion. It includes 4 full size maps to assemble the fortified harbor next to the medieval town (2 maps are actually an overlay of the town maps). When adding both remaining maps of the medieval town, you get the entire town and harbor.

Fortified Harbor Extension
       v1.0 - Feb 26, 2005 - 4.1 Mb

Map Pack 2

This extension includes 4 maps published in France after the release of Vikings (The Open Field, The Ford, The Coast 1 & 2) as well as the Shingle Bay, published with Viking Raiders.

Map Pack 2 Extension
       v1.0 - Feb 23, 2005 - 8.3 Mb


This extension is made of 2 parts: one with all the counters, ships and both promontory maps as overlays (under the Misc tab). The other one includes the Watchtower, Abbey, Sea maps as well as combinations of sea and promontory maps to play all the official scenarios.

Vikings (counters) Extension
       v1.0 - Feb 18, 2005 - 2.3 Mb
    > Vikings (maps) Extension
       v1.0 - Feb 18, 2005 - 8.9 Mb

Dragon Noir 1

This extension includes both surface maps "The Arena" & "The Watermill" as well as magic terrain, 2 underground maps, all counters and the mighty dragon (please note that counters use the Dragon Noir names, that may differ from the Dark Blades one). Blank maps have been added to assemble various maps on several rows without being justified left.

Dragon Noir 1 Extension
       v1.0 - Feb 17, 2005 - 8.9 Mb

Dragon Noir 2

This extension complements the above, with 6 additional underground maps and the various spider-like Krobs counters.

Dragon Noir 2 Extension
       v1.0 - Feb 17, 2005 - 6.8 Mb

Map Pack 1

This extension includes "The Bastide" double map (by Eric Bertrand), "El Khaf Castle" (by Jo@rloc) and "The Outpost" (by Pierre Berclaz, edited by Eric Bertrand).

Map Pack 1 Extension
       v1.0 - Feb 17, 2005 - 8.3 Mb

Castell Arybrynwrthymôr (The Welsh Castle)

This extension includes the castle map, miscellaneous markers, scaffoldings and the walls and towers under construction of the WELSH CASTLE extension. A record sheet for siege is also included.

    > Welsh Castle Extension
       v1.0 - Oct 11, 2004 - 3.4 Mb

The Medieval Fortified Town

This extension includes the 4 maps that form the medieval town, as well as a record sheet. Having the Siege extension is highly recommended to make the most of this extension.

    > Medieval Town Extension
       v1.0 - Oct 11, 2004 - 7.6 Mb


All terrain, fire and combat tables to play. They use both the SIEGE & CROISADES set of rules and several additions published in Claymore, MONTJOIE, or the WELSH CASTLE. 
Version 3 adds all terrain types pertaining to the Welsh Castle extension.

Tables (Eng)
       v3.0 - Oct 11, 2004 - 228 Kb

Croisades (Outremer)

The entire tactical contents of Croisades (Outremer), as well as the camel counters and maps of the Caravanserai extension and the Hill map of Basileus. 5 maps and over 150 new characters to play!

Croisades Extension (Eng)
       v1.1 - Mar 05, 2005 - 10.0 Mb


This extension includes all counters and maps of the SIEGE game, as well as the large siege tower, various siege tactical markers from MONTJOIE (hoardings, mines, ...), a deployment map for the off-map elements of the siege tower and a Siege Record Sheet.

    > Siege Extension (Eng) -
       v1.0 - June 15, 2004 - 6.0 Mb
The user's manual details all the new features of the extension, as well as several additions to the base module. PDF (zip)
    > Manual (Eng)
       v1.0 - June 15, 2004 - 1.3 MB



Updates include fixes made to the base module or extensions after their release and avoid having to download a full version again. They are made of a ".jar" file to be placed in the same folder as the module or extension to patch. Just double-click the ".jar" file and the update process will run automatically. Should you face a problem with this procedure, please read this FAQ. Don't forget to delete any "*Backup.*" file that could be generated by the update process.

Cry Havoc Module v1.1

This update includes Ben the Halberdier who was missing as well an edit for Hal the spearman.

Cry Havoc Update v1.1
       v1.1 - Feb 11, 2005 - 33 Kb

Croisades Extension v1.1

This update corrects Mossul the Turcopole, and uses Croisades classifications (instead of Outremer) for the Saracens for better accuracy.

Croisades Update v1.1
       v1.1 - Feb 11, 2005 - 42 Kb