|
 |
Oppidum
|
 |
|










|
 |
The Game |
|
OPPIDUM is a skirmish game that takes place during the
50s BC, when Julius Caesar successively attacked the various
Celtic and Germanic peoples in Western Europe and (future
Great) Britain. The game uses the concepts and scale of the
Cry Havoc series. The different scenarios will allow you to
simulate ambushes, attempts by the defenders of Alesia to
break the siege or the landing of Roman legionnaires on a
beach of Britannia defended by warriors on chariots.
Anticipated
Box Contents
>
(6) 11" x 16" (or 28 x 40 cm) full-color
tactical maps >
(3) 8" x 12" (or 21 x 29.7 cm)
counter sheet printed in full
color >
(1) sheet of overlays printed in full
color >
(1) 36-page booklet including
the rules the historical background and 12 scenarios >
Several play sheets for handy reference >
(1) 10-sided die
|

|
The Characters |
|
|
The
characters are displayed through counters using the
Outremer/Croisades format. A 3-letter marking system will
enable easy differentiation of the various playing pieces on
the maps.
Counters will be available on several A4 sheets:
>
The Celts (Front
-
Back) -
Last update: Mar 11, 2023
>
The Romans
(Front
-
Back) -
Last update: Mar 28, 2023
>
The
Germanic warriors (Front
-
Back) -
Last update: Mar 18, 2023
Note: Click on the counters below to see the
various stances of each character (wounded, on foot, stun or
dead).
The Celts |
|
|
|
|
 |
 |
 |
|
|
> Medium
cavalry - 1 |
> Medium
cavalry - 2 |
> Light
cavalry - 1 |
> Light
cavalry - 2 |
|
|
 |
 |
 |
 |
 |
|
> Medium
infantry |
> Light
infantry - 1 |
> Light
infantry - 2 |
> Light
infantry - 3
New! |
> Carnyx
New! |
|
 |
 |
 |
|
|
|
> Nude warriors
- 1 |
> Nude warriors
- 2 |
> Slinger
New! |
|
|
|
 |
 |
 |
 |
|
|
> Draft ponies
|
> Celtic chariot |
> Charioteer
|
> Medium infantry
|
|
|
The Romans |
|
|
|
|
|
 |
 |
|
|
|
|
> Cavalry 1 |
> Cavalry 2
New! |
|
|
|
|
 |
 |
 |
|
|
|
> Centurion |
> Standard Bearer |
> Buccinator |
|
|
|
 |
 |
 |
 |
 |
 |
> Legionary 1 |
> Legionary 2 |
> Legionary 3 |
> Legionary 4 |
> Legionary 5 |
> Legionary 6 |
The Roman Auxiliaries |
|
|
|
|
 |
 |
 |
|
|
|
> Iberian Light
Cavalry |
> Cretan
Archer 1 |
> Baleraric
Slinger 1 |
|
|
|
The Germanic warriors |
|
|
 |
 |
 |
 |
|
|
> Light
Cavalry 1 |
> Light
Cavalry 2
|
> Light
Cavalry 3
New! |
> Light
Cavalry 4
New! |
|
|
 |
 |
 |
 |
|
|
> Light
infantry 1 |
> Light
infantry 2
|
> Light
infantry 3
|
> Javelin
New! |
|
|
|
The Maps |
The game wIll include
6 tactical maps: 2 maps of Julius Caesar's fortifications at
Alesia, the Contravallation which prevented the besieged
from escaping and the Cicumvallation, intended to prevent
the arrival of a relief army. A map of the entrance gate to
a Celtic oppidum, called Murus Gallicus. 2 maps that can be
put together to represent either a river or a shore. And a
map of flat land.
|
|
|
|
|
|
|
|
|
|
|
|