Panel Size: 69 |
Published:
November 5,
2004 |
Die-Hard Fans |
|
|
I'm a fan! Do you really need my feedback about "Cry
Havoc!"? |
Topo |
Spain |
Awesome, especially for the ability to use all maps and
counters of the series to create new scenarios. (Trans.) |
lagaff2003 |
France |
I've been playing for 18 years and I love it. (Trans.) |
Vikking |
Belgium |
Very good games that I discovered thanks to my History
teacher back in 1998 when I was 14. I was so excited by the
game that I decided to acquire Cry Havoc. I played on a
regular basis then I dropped it until 4 months ago. At that
time, my younger brother resurrected the game, and played on
his own up to twice a day. He asked me to play with him and
since that date, I have been in love again with the game. I
therefore made the decision to buy him a game of the series
for his birthday. I managed to find Samurai (earlier version
with no storage case) that I offered to him on August 8. I
then bought the Templars' Castle around August 20 from an
individual, brand new, for 50€. Then recently, my brother
bought Siege. We played last time with 5 maps and a sheer
number of characters! |
Adrien/ArGuson |
France |
For The Concept |
|
|
A franchise with a never-ending concept. So much more could
be added. It's simply the game with the most potential that
I know. (Trans.) |
Marc aka
Caran |
Luxemburg |
Excellent brain stormer, be it for the contents (rules) or
the aspect (history, characters, shields...). Should be
reimbursed by NHS (UK), Medicare (USA), etc. (Trans.) |
Victor |
France |
Excellent franchise. Each counter being a specific
character, it is as interesting to focus on the fate of each
soldier during the battle as the more strategic aspects of
managing a small army. The Templars' Castle, the Medieval
town and Outremer/Croisades are natural extensions to CH and
Siege.
Viking Raiders can also be aggregated to the rest in
scenarios like "Northmen attack on Europe". Unlike general
belief, I really enjoyed Samurai but I didn't try to
integrate it with other games for obvious historical
inconsistencies (as well as rules). Dragon Noir extensions
didn't appeal to me. (Trans.). |
Sir Lacy |
Belgium |
For
Graphics |
|
|
I like all the games (I don't have any that I like less). I
really enjoy the personalization of counters that can become
actual characters (it sounds like role playing). The ability
to play a character with the strategic game (Croisades) is
awesome. From a graphical standpoint, I prefer the counters
from Siege, Vikings and Dragon Noir. (Trans.) |
Joarloc |
France |
Strategy, historic side and quality of maps and counters.
(Trans.) |
Beorthulf |
Australia |
Compared
With Other Games |
|
|
Never matched, or outdated, the medieval ASL. (Trans.). |
Michelbkf |
France |
I tend to buy/check out every Medieval game I find. Cry
Havoc series is the best at its level. |
Walram |
USA |
I like it very much and intend to adapt BattleLust(Columbia
Games) to it. |
Ken Rose |
Canada |
Still nothing quite as good in sight. |
Anonymous |
Germany |
Still one of the very best in terms of counter art - and I
like skirmish style games |
Martin Moser |
Germany |
Great game, great components. Nothing has replaced on the
market IMHO. I just wish I had more time to play and an
opponent. |
Anonymous |
USA |
It is still unmatched, and will probably stay as is for a
long time. (Trans.) |
PhilH |
France |
Simply the best game when using the one man = one counter
scale. |
zombyd |
France |
For Its
Simplicity |
|
|
Simple, but not simplistic. Enables in-depth medieval
history studies. mais pas simpliste. (Trans.) |
ex_fermier |
France |
Beautiful, simple, great… (Trans.) |
Hugues/Tyrion |
France |
Well thought and easy to set up for a game. It is very good
to bring new players to strategy games. |
Tracto/Jean
Paul |
France |
Perfect game play... to play with kids (my 8-year old
daughter) or with grown-ups. (Trans.) |
Anonymous |
France |
Simple and riveting wargame (a nice change from headache
monster games) (Trans.) |
oxtorne2000 |
France |
I always liked the system, the maps and the counters... I
plan to use the system to convert the younger members of my
family: my nephews, my kids, ... (Trans.) |
Anonymous |
France |
Too Bad! |
|
|
Really good. Too bad that Eurogames going out of business
prevented us from getting the end of Dragon Noir. (Trans.) |
Tom |
France |
A simple and fluent rule system. Material is a little bit
fragile (counters). You get sometime lost when trying to
combine rules from different games. All games are exciting
(except Samurai maybe). I'm one of those that have been
waiting for the Fortified Harbor and Dragon Noir 3 in vain.
(Trans.) |
Vendebois |
France |
Still unmatched in its category. Too bad that (late) Jeux
Descartes didn't get it ! (Trans.) |
Arnaud
Sinnesael |
France |
When will new games be available ???? (Trans.) |
Anonymous |
France |
Drawbacks |
|
|
What to say? Many drawbacks but so many qualities. (Trans.) |
Souley |
France |
I liked the games even though there are a few little
problems for us like the shooters' power |
Anonymous |
Italia |
An atmosphere and a shelf life rarely unmatched, even for a
scenario-based game. A few disappointments about the
material (counters not thick enough, no original counters
for the Templars' Castle and Medieval Town extensions (while
there was a beautiful opportunity to bring a chivalry order
or high profile bystanders...) to life. The campaign game
would have been more coherent on a smaller scale than the
entire Holy Land, and with more lively mechanisms
( There are very few atmosphere rules that let you dive in a
unique historic world without altering the gameplay or being
mandatory). (Trans.) |
Laurent
Schmitt |
France |
Awesome, but don't take it too seriously. Too many rules
kill pleasure. (Trans.). |
Christophe/
Amalrian |
France |
Middle-Ages
Fans |
|
|
Wonderful for a Middle-Ages lover (Trans.) |
Greg |
France |
No More Time |
|
|
Exciting, but getting back into it takes a lot of time I
don't have! (Trans.) |
Thierry |
France |